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KINO 4D 10 Werkstatt - Taschenbuch, Arndt von Königsmarck, 9780240808970, neu

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Book Title
CINEMA 4D 10 Workshop
ISBN
9780240808970
Publication Year
2007
Type
Textbook
Format
Trade Paperback
Language
English
Publication Name
Cinema 4D 10 Workshop
Item Height
1.1in
Author
Arndt Von Koenigsmarck
Item Length
1in
Publisher
Taylor & Francis Group
Item Width
0.7in
Item Weight
36.9 Oz
Number of Pages
416 Pages

Über dieses Produkt

Product Information

Model, animate and render with a practical command of all the essential functions and tools in CINEMA 4D 10. Detailed tutorials, suitable for novices and experienced users alike, demonstrate how to navigate the redesigned UI and orient you to the workflow. Next, the author guides you through the creation of a more complex project in which you model, create, apply textures, light, and render a final showcase image of a sports car. Finally, you will model, texture and prepare a comic character for animation using the new powerslider, timeline and the revised MOCCA module.Build on your command of the essentials with an introduction to the new layer system as well as these advanced skills: * Light, texture, and shade with CINEMA's material system, BodyPaint 3D, and the integrated shaders* Build complex mechanical and organic models using NURBS and polygon tools* Compose 3D content into photos* Render with advanced techniques such as Multi Pass rendering, HDRI lighting and radiosity* Simplify animation setups using XPresso constrains* Work with specialized tools such as HAIR, Clothilde or SKY for special effectsThe companion CD includes all of the required tutorial media, a bonus chapter on character modeling, Macintosh and PC demo versions of CINEMA 4D 10, and a limited edition of the PhotoMatch plug-in that permits you to easily insert 3D objects into photos.

Product Identifiers

Publisher
Taylor & Francis Group
ISBN-10
0240808975
ISBN-13
9780240808970
eBay Product ID (ePID)
57074265

Product Key Features

Author
Arndt Von Koenigsmarck
Publication Name
Cinema 4D 10 Workshop
Format
Trade Paperback
Language
English
Publication Year
2007
Type
Textbook
Number of Pages
416 Pages

Dimensions

Item Length
1in
Item Height
1.1in
Item Width
0.7in
Item Weight
36.9 Oz

Additional Product Features

Lc Classification Number
Tr897.7.K62 2007
Reviews
I can't recommend this book highly enough.it will definitely take you several notches up the skill ladder. Mark Simpson, President, JAM Digital, Creative Cow reviewer "If you're a regular Cinema 4D user or thinking of moving to the program, then you really can't find a better guide" - Imagine FX April 07 "We agree that working in 3D, especially as a newcomer to the medium, does require a new way of thinking, working and planning. Fortunately, Von Koenigsmarck knows his stuff, and helps smooth out any rough edges his readers might encounter along the way." -Theano Nikitas, Camcorder & Computer Video, I can't recommend this book highly enough'it will definitely take you several notches up the skill ladder. Mark Simpson, President, JAM Digital, Creative Cow reviewer, "This is an incredibly detailed book with 381 pages of workshops focused on using Cinema 4D. If you're a regular 4D user or thinking of moving to the program, then you really can't find a better guide. From lighting to animation, everything is covered in detail. There's also a CD containing the files used in the workshops" - Imagine FX April 07, "This is an incredibly detailed book with 381 pages of workshops focused on using Cinema 4D. If you're a regular 4D user or thinking of moving to the program, then you really can't find a better guide. From lighting to animation, everything is covered in detail. There's also a CD containing the files used in the workshops" - Imagine FX April 07 "We agree that working in 3D, especially as a newcomer to the medium, does require a new way of thinking, working and planning. Fortunately, Von Koenigsmarck knows his stuff, and helps smooth out any rough edges his readers might encounter along the way." -Theano Nikitas, Camcorder & Computer Video, I can't recommend this book highly enough'it will definitely take you several notches up the skill ladder. Mark Simpson, President, JAM Digital, Creative Cow reviewer "If you're a regular Cinema 4D user or thinking of moving to the program, then you really can't find a better guide" - Imagine FX April 07
Table of Content
Getting Started, What is "3D"?, Setting up Cinema 4D, Creating and Manipulating Objects, Configuration of Editor Viewports, Polygon Tools, Hyper NURBS Modeling; Surfaces, Light and Rendering, Creating Materials, Edit Materials, Applying Materials, Organizing and Editing Textures, Define Surfaces with Shaders, Render and Save Images, The Virtual Photo Studio, Modeling and Texturing a Palm Tree; Working with Image Templates, Modeling the Fender, Headlights and Bumper, The Front Trunk Lid, A-Pillar and Roll Bar, The Door, The Rear Bar, The Rear, The Rear Side Window, The Tailgate, The Tail Cover, The Rear Bracket at the Tail, The Tail Lights, The Gap Size, The Front Air Vents and the Windshield, The Windshield Wiper, The Door Handle and Exterior Mirror, Roof and Side Window, The Tailgate Hinge, Adding Various Small Parts, The Tires, The Rim, The Materials for the Car, Non Reflective Surfaces, The Lighting of the Car, Creating Virtual Surroundings, Baking Textures, Lighting with Images; Animation, The Basics, The Powerslider, Modeling a Soccer Ball, Animating the Ball, Rendering and Saving the Animation, Connecting Parameter with XPresso, Character Animation with MOCCA
Copyright Date
2007
Target Audience
College Audience
Topic
Computer Graphics, Digital Media / Video & Animation, Digital
Lccn
2007-296441
Dewey Decimal
006.693
Dewey Edition
22
Illustrated
Yes
Genre
Computers, Art

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