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Ender's Game (The Ender Quintett) von Karte, Orson Scott

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Artikelzustand
Gut: Artikel, der gebraucht wurde, sich aber in einem guten Zustand befindet. Die Hülle kann ...
Binding
Mass Market Paperback
Product Group
Book
Weight
0 lbs
IsTextBook
No
ISBN
9780765342294

Über dieses Produkt

Product Identifiers

Publisher
Doherty Associates, LLC, Tom & Co
ISBN-10
0765342294
ISBN-13
9780765342294
eBay Product ID (ePID)
1921318

Product Key Features

Book Title
Ender's Game
Number of Pages
336 Pages
Language
English
Publication Year
2002
Topic
Science Fiction / Hard Science Fiction, Science Fiction
Genre
Juvenile Fiction, Fiction
Author
Orson Scott Card
Book Series
The Ender Quintet Ser.
Format
Mass Market

Dimensions

Item Height
0.9 in
Item Weight
8.5 Oz
Item Length
7.6 in
Item Width
5.2 in

Additional Product Features

Intended Audience
Young Adult Audience
LCCN
2002-511441
Reviews
Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers--a major sf novel by any reasonable standards., "Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers--a major sf novel by any reasonable standards." -- Booklist, "Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers-a major sf novel by any reasonable standards."- Booklist, "Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers--a major sf novel by any reasonable standards." --Booklist
Dewey Edition
21
Grade From
Fifth Grade
Series Volume Number
1
Dewey Decimal
813.5/4
Grade To
Twelfth Grade
Edition Description
Reprint,Revised edition
Synopsis
Winner of the Hugo and Nebula Awards In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. Ender's Game is the winner of the 1986 Hugo Award for Best Novel., The Earth is under attack and the survival of the human species depends on a military genius who can defeat the alien "buggers." Recruited for military training, Andrew "Ender" Wiggin's childhood ends the moment he enters his new home: Battle School. A reader's guide is available for this Starscape edition -- perfect for readers ten and up -- of the beloved science fiction classic by best-selling author Orson Scott Card. Ender's Game is the 1986 winner of the Hugo Award for Best Novel., Winner of the Hugo and Nebula Awards In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. "Ender's Game" is the winner of the 1986 Hugo Award for Best Novel.
LC Classification Number
PS3553.A655E5 2002

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