In Real Life by Cory Doctorow (2014, Trade Paperback)

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Hinweise des Verkäufers
“Covers are clean and unblemished. No tears or chips. No spine creases. Binding is tight and ...
Country of Origin
China
Ex Libris
No
Narrative Type
Fiction
Type
Graphic Novel
Features
Illustrated
Original Language
English
Modified Item
No
ISBN
9781596436589
Kategorie

Über dieses Produkt

Product Identifiers

Publisher
Roaring Brook Press
ISBN-10
1596436581
ISBN-13
9781596436589
eBay Product ID (ePID)
201650552

Product Key Features

Book Title
In Real Life
Number of Pages
192 Pages
Language
English
Topic
Social Themes / Homelessness & Poverty, Computers & Digital Media, Comics & Graphic Novels / General, Comics & Graphic Novels / Coming of Age
Publication Year
2014
Illustrator
Yes, Wang, Jen
Genre
Juvenile Fiction, Young Adult Fiction
Author
Cory Doctorow
Format
Trade Paperback

Dimensions

Item Height
0.8 in
Item Weight
14.5 Oz
Item Length
8.2 in
Item Width
6 in

Additional Product Features

Intended Audience
Young Adult Audience
LCCN
2014-504176
Reviews
"Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." - Publishers Weekly, *"The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." -  Booklist , STARRED REVIEW   "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." - School Library Journal   "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." - Kirkus Reviews   "A lovely graphic novel for gamer girls of all ages." -Felicia Day   "Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." - Publishers Weekly, "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." - Kirkus Reviews, *The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls., "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." - School Library Journal   "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." - Kirkus Reviews   "A lovely graphic novel for gamer girls of all ages." -Felicia Day, "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." - Kirkus Reviews   "A lovely graphic novel for gamer girls of all ages." -Felicia Day, Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective., "Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them." -- BCCB "*The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." -- Booklist, STARRED REVIEW "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." -- School Library Journal "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." -- Kirkus Reviews "A lovely graphic novel for gamer girls of all ages." -- Felicia Day "Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." -- Publishers Weekly, "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." - School Library Journal   "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." - Kirkus Reviews   "A lovely graphic novel for gamer girls of all ages." -Felicia Day   "Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." - Publishers Weekly, *"The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." - Booklist , STARRED REVIEW, "Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them." - BCCB, Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them., Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow., The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves., "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." - School Library Journal, "A lovely graphic novel for gamer girls of all ages." --Felicia Day, star and creator of The Guild "Stunning artwork . . . An educational introduction offers further insight into gaming and the economies and political implications behind them." -- BCCB "The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." -- Booklist, STARRED REVIEW "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." -- School Library Journal "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and serious food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." -- Kirkus Reviews "Characters come to life through Wang's fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." -- Publishers Weekly, "Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them." -  BCCB   *"The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." -  Booklist , STARRED REVIEW   "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." - School Library Journal   "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." - Kirkus Reviews   "A lovely graphic novel for gamer girls of all ages." -Felicia Day   "Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." - Publishers Weekly, "A lovely graphic novel for gamer girls of all ages." --Felicia Day, star and creator of The Guild "Stunning artwork . . . An educational introduction offers further infight into gaming and the economies and political implications behind them." -- BCCB "The combination of girls-only gaming; gorgeous, stylized artwork; and a meaningful, sophisticated message about online gaming makes this a surefire hit for readers everywhere, especially girls." -- Booklist, STARRED REVIEW "The illustrations of the game are vibrant and dynamic . . . The subject matter will have a built-in audience, and the appealing artwork will move this off the shelves." -- School Library Journal "Online gaming and real life collide when a teen discovers the hidden economies and injustices that hide among seemingly innocent pixels . . . Through Wong's captivating illustrations and Doctorow's heady prose, readers are left with a story that's both wholly satisfying as a work of fiction and series food for thought about the real-life ramifications of playing in an intangible world. Thought-provoking, as always from Doctorow." -- Kirkus Reviews "Characters come to life through Wang's (Koko Be Good) fluid forms and emotive faces, and her adroit shift in colors as the story moves between the physical and gaming worlds is subtle and effective." -- Publishers Weekly
Dewey Edition
23
Grade From
Seventh Grade
Dewey Decimal
741.5/973
Synopsis
A NEW YORK TIMES BESTSELLER From acclaimed teen author Cory Doctorow and rising star cartoonist Jen Wang, In Real Life is a sensitive, thoughtful look at adolescence, gaming, poverty, and culture-clash. Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake. This title has common Core connections., From New York Times bestseller Cory Doctorow, the story of a girl who gets into gaming--and ends up on a globe-spanning crusade to stop exploitation online.
LC Classification Number
PZ7.7.D63In 2014

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