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Cheating : Gaining Advantage in Videogames by Mia Consalvo (2007, Hardcover)
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eBay-Artikelnr.:267254878690
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- ISBN
- 9780262033657
Über dieses Produkt
Product Identifiers
Publisher
MIT Press
ISBN-10
0262033658
ISBN-13
9780262033657
eBay Product ID (ePID)
57075088
Product Key Features
Number of Pages
232 Pages
Publication Name
Cheating : Gaining Advantage in Videogames
Language
English
Publication Year
2007
Subject
Digital Media / Video & Animation, Video & Electronic
Type
Textbook
Subject Area
Computers, Games & Activities
Format
Hardcover
Dimensions
Item Height
0.9 in
Item Weight
21.9 Oz
Item Length
9.1 in
Item Width
7.2 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2006-030942
Dewey Edition
22
Reviews
"An intriguing look at one of the most maligned aspects of gameplay, *Cheating* explores the act of subverting game rules from a range of perspectives and finds, surprisingly, not villains and spoilsports, but players of all types engaged in a complex negotiation of personal, cultural, and industrial exchange." -Tracy Fullerton, Codirector, Electronic Arts Game Innovation Lab, University of Southern California School of Cinematic Arts, "Mia Consalvo's analysis of cheating is a bold contribution to the growing games studies literature. She shows how the concept can help us draw meaningful connections between the technical, economic, aesthetic, and social aspects of game culture. How can we cheat if the possibilities are hardcoded into the game, and if the tips or tools we are using are sold to us by the game company? How can players have so many different and contradictory ideas about what constitutes cheating in an electronic game? Where does cheating end and social networking/collaboration begin? I will be pondering some of these questions long after I put the book aside." --Henry Jenkins, Co-Director, Comparative Media Studies Program, MIT, and author of "Convergence Culture: Where Old and New Media Collide", --Tracy Fullerton, Co-Director, Electronic Arts Game Innovation Lab, University of Southern California School of Cinematic Arts
Grade From
College Graduate Student
Illustrated
Yes
Dewey Decimal
794.8
Edition Description
Annotated edition
Synopsis
The author presents a cultural history of digital gameplay that investigates a wide range of player behaviour, including cheating, and its relationship to the game industry., A cultural history of digital gameplay that investigates a wide range of player behavior, including cheating, and its relationship to the game industry.
LC Classification Number
GV1469.34.C67C66
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- l***4 (3295)- Bewertung vom Käufer.Letzte 6 MonateBestätigter KaufThis item was mailed promptly, arrived by the anticipated delivery date, and was exactly as described. Item was securely packaged and, as a result, was undamaged during shipment. This was a smooth transaction, and I had a nice experience working with this seller. Thank you for making this item available.
- f***a (2590)- Bewertung vom Käufer.Letzter MonatBestätigter KaufI am beyond pleased with this transaction: Careful and conscientious packaging, shipped very quickly, in pristine condition as described, at a competitive and fair rate making it purchase of great quality and value. I heartily recommend this vendor. Thank you.
- 2***2 (1)- Bewertung vom Käufer.Letzte 6 MonateBestätigter KaufI’m so happy with my purchase! The book is in excellent condition. Very surprised because of the age of it. Book was packed so well. Was definitely described very well from the seller. I think the value of the book was reasonably priced. Shipping was very fast. I’m extremely happy with this seller. Would buy from again . I’ve read every page and there was no marks or page creases or bends.Cookbook of the Stars / 1970 / Spiral Bound / RARE / Motion Picture Mothers (Nr. 267136702625)

