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Developer's Library: The iPhone Developer's Cookbook : Building Applications.. .
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eBay-Artikelnr.:275400574684
Artikelmerkmale
- Artikelzustand
- ISBN
- 9780321555458
Über dieses Produkt
Product Information
"This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple's official documentation." Tim Burks, iPhone Software Developer, TootSweet Software "Erica Sadun's technical expertise lives up to the Addison-Wesley name. The iPhone Developer's Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book." Jacqui Cheng, Associate Editor, Ars Technica "We make our living writing this stuff and yet I am humbled by Erica's command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers." Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance " The iPhone Developer's Cookbook: Building Applications with the iPhone SDK should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple's own documentation." Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc "Erica's book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple's Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what's going on behind the scenes on this incredible mobile platform." John Zorko, Sr. Software Engineer, Mobile Devices The iPhone and iPod touch aren't just attracting millions of new users; their breakthrough development platform enables programmers to build tomorrow's killer applications. If you're getting started with iPhone programming, this book brings together tested, ready-to-use code for hundreds of the challenges you're most likely to encounter. Use this fully documented, easy-to-customize code to get productive fast and focus your time on the specifics of your application, not boilerplate tasks. Leading iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping you set up your development environment, and showing how iPhone applications are constructed. Next, she offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs: Utilize views and tables Organize interface elements Alert and respond to users Access the Address Book (people), Core Location (places), and Sensors (things) Connect to the Internet and Web services Display media content Create secure Keychain entries And much more You'll even discover how to use Cover Flow to create gorgeous visual selection experiences that put scrolling lists to shame! This book is organized for fast access: related tasks are grouped together, and you can jump directly to the right solution, even if you don't know which class or framework to use. All code is based on Apple's publicly released iPhone SDK, not a beta. No matter what iPhone projects come your way, The iPhone Developer's Cookbook will be your indispensable companion.
Product Identifiers
Publisher
Addison-Wesley Professional
ISBN-10
0321555457
ISBN-13
9780321555458
eBay Product ID (ePID)
66033480
Product Key Features
Number of Pages
384 Pages
Language
English
Publication Name
iPhone Developer's Cookbook : Building Applications with the iPhone Sdk
Publication Year
2008
Subject
Programming Languages / General, Mobile & Wireless Communications, Software Development & Engineering / General, Hardware / Mobile Devices, Programming / Macintosh
Type
Textbook
Subject Area
Computers, Technology & Engineering
Series
Developer's Library
Format
Trade Paperback
Dimensions
Item Height
0.8 in
Item Weight
19.3 Oz
Item Length
8.5 in
Item Width
6.7 in
Additional Product Features
LCCN
2008-030294
Dewey Edition
22
Reviews
"This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple's official documentation." - Tim Burks, iPhone software developer, TootSweet Software "Erica Sadun's technical expertise lives up to the Addison-Wesley name.The iPhone Developer's Cookbookis a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book. " - Jacqui Cheng, Associate Editor, Ars Technica "We make our living writing this stuff and yet I am humbled by Erica's command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold Book for iPhone developers." - Daniel Pasco, lead developer and CEO Black Pixel Luminance "The iPhone Developer's Cookbook: Building Mobile Applications with the iPhone SDKshould be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple's own documentation." - Alex C. Schaefer, lead programmer ApolloIM, iPhone Application Development Specialist for MeLLmo, Inc "Erica's book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple's website, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse what's going on behind the scenes on this incredible mobile platform." - John Zorko, Sr. Software Engineer, mobile devices
Target Audience
Scholarly & Professional
Illustrated
Yes
Dewey Decimal
005.26
Lc Classification Number
Qa76.8.I64s33 2009
Table of Content
Preface xviiAcknowledgments xxiAbout the Author xxii1 Introducing the iPhone SDK 1 Apples iPhone SDK 1 Assembling iPhone Projects 2 iPhone Application Components 4 Application Folder Hierarchy 4 The Executable 4 The Info.plist File 4 The Icon and Default Images 6 XIB (NIB) files 6 Files Not Found in the Application Bundle 7 Sandboxes 7 Platform Limitations 8 Storage Limits 8 Data Access Limits 8 Memory Limits 8 Interaction Limits 9 Energy Limits 9 Application Limits 9 User Behavior Limits 10 SDK Limitations 10 Programming Paradigms 11 Object-Oriented Programming 11 Model-View-Controller 11 Building an iPhone Application Skeleton 18 The Hello World Application 19 The Classes 19 The Code 20 A Note About Sample Code and Memory Management 20 Building Hello World 23 Create an iPhone Project 23 Running the Skeleton 24 Customize the iPhone Project 24 Editing Identification Information 25 Using the Debugger 26 Apples iPhone Developer Program 28 Development Phones 28 Application Identifiers 29 From Xcode to Your iPhone: The Organizer Interface 30 Projects and Sources List 30 Devices List 31 Summary Tab 31 Console Tab 31 Crash Logs Tab 31 Screenshot Tab 32 About Tethering 32 Testing Applications on Your iPhone 32 Compiling for Distribution 33 Using Undocumented API Calls 34 Ad Hoc Distribution 35 Summary 36 2 Views 37 UIView and UIWindow 37 Hierarchy 37 Geometry and Traits 39 Gestures 42 Recipe: Adding Stepwise Subviews 42 Reorienting 44 Recipe: Dragging Views 45 UITouch 46 Adding Persistence 48 Recipe: Clipped Views 51 Balancing Touches with Clipping 53 Accessing Pixel-by-Pixel Values 54 Recipe: Detecting Multitouch 56 UIView Animations 59 Building UIView Animation Blocks 59 Recipe: Fading a View In and Out 60 Recipe: Swapping Views 62 Recipe: Flipping Views 64 Recipe: Applying CATransitions to Layers 66 Undocumented Animation Types 67 General Core Animation Calls 68 Recipe: Swiping Views 69 <P style="MARGIN:
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