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Die große schlechte Welt der Konzeptkunst für Videospiele: So starten Sie Ihre Karriere als

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Book Title
The Big Bad World of Concept Art for Video Games: How to Start Yo
Publication Date
2017-12-14
Pages
124
ISBN
9781624650369

Über dieses Produkt

Product Identifiers

Publisher
Design Studio Press
ISBN-10
1624650368
ISBN-13
9781624650369
eBay Product ID (ePID)
6038387991

Product Key Features

Number of Pages
124 Pages
Publication Name
Big Bad World of Concept Art for Video Games: How to Start Your Career As a Concept Artist
Language
English
Publication Year
2017
Subject
Programming / Games, Personal & Practical Guides, Conceptual, Professional Development, Digital
Type
Textbook
Subject Area
Art, Computers, Référence, Education
Author
Eliott Lilly
Format
Trade Paperback

Dimensions

Item Height
0.3 in
Item Weight
20.8 Oz
Item Length
11 in
Item Width
8.4 in

Additional Product Features

Intended Audience
Trade
LCCN
2017-948565
Dewey Edition
23
TitleLeading
The
Illustrated
Yes
Dewey Decimal
794.8/1536
Synopsis
Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career. Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students. With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions., Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students . Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career. Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students. With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.
LC Classification Number
GV1469.3.L5 2017

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