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ActionScript 3.0 Spielprogrammi erung Uni-Taschenbuc h, 9780789747327, Gary Rosenzweig
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eBay-Artikelnr.:295629469394
Artikelmerkmale
- Artikelzustand
- Book Title
- ActionScript 3.0 Game Programming University
- ISBN
- 9780789747327
Über dieses Produkt
Product Identifiers
Publisher
Pearson Education
ISBN-10
0789747324
ISBN-13
9780789747327
eBay Product ID (ePID)
109163383
Product Key Features
Number of Pages
592 Pages
Publication Name
Actionscript 3. 0 Game Programming University
Language
English
Publication Year
2011
Subject
Programming Languages / General, Programming / Games, Digital Media / Video & Animation
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
1.2 in
Item Weight
31.7 Oz
Item Length
9.1 in
Item Width
7.3 in
Additional Product Features
Edition Number
2
Intended Audience
Scholarly & Professional
LCCN
2011-288030
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
794.8/1526
Table Of Content
Introduction 1. Using Flash and ActionScript 3.0 2. ActionScript Game Elements 3. Basic Game Framework: A Matching Game 4. Brain Games: Memory and Deduction 5. Game Animation: Shooting and Bouncing Games 6. Picture Puzzles: Sliding and Jigsaw 7. Direction and Movement: Air Raid, Balloon Pop, Space Rocks 8. Casual Games: Match Three, Collapsing Blocks 9. Word Games: Hangman and Word Search 10. Questions and Answers: Trivia and Quiz Games 11. Action Games: Platform Games 12. Game Worlds: Driving and Exploration Game 13. Card Games: Video Poker, Blackjack 14. 3D Games: 3D Paddle Ball, 3D Scavenger Hunt Index
Synopsis
Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. Readers will master all the basics of ActionScript programming by building 16 robust games. One step at a time, they'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. Readers first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects., Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys" Highly-rated ActionScript tutorial, now with seven new 3D and card games Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. You will first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks you through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects., Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. You will first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks you through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects.
LC Classification Number
QA76.76.C672
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