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Arduino and Kinect Projects: Design, Build, Blow Their Minds (Technology in ...
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 Artikelmerkmale
- Artikelzustand
- Release Year
- 2012
- Book Title
- Arduino and Kinect Projects: Design, Build, Blow Their Minds (...
- ISBN
- 9781430241676
Über dieses Produkt
Product Identifiers
Publisher
Apress L. P.
ISBN-10
1430241675
ISBN-13
9781430241676
eBay Product ID (ePID)
111018938
Product Key Features
Number of Pages
416 Pages
Publication Name
Arduino and Kinect Projects : Design, Build, Blow Their Minds
Language
English
Subject
Automation, Software Development & Engineering / General, User Interfaces, Hardware / General, Imaging Systems
Publication Year
2012
Features
New Edition
Type
Textbook
Subject Area
Computers, Technology & Engineering
Format
Trade Paperback
Dimensions
Item Weight
27.6 Oz
Item Length
10 in
Item Width
7 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2012-471547
Dewey Edition
23
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
629.895
Edition Description
New Edition
Table Of Content
1. Arduino Basics 2. Kinect Basics 3. Interfacing Arduino and Kinect through Processing 4. Hello World: LED-me 5. Gesture-based Remote Control 6. Kinect-networked Puppet 7. Mood Lamps 8. Drawing Robot 9. Remote-controlled Vehicles 10. Biometric Station 11. 3D Modeling Interface 12. 360º Scanner 13. Delta Robot
Synopsis
If you've done some Arduino tinkering and wondered how you could incorporate the Kinect - or the other way around - then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design - a ......, If you've done some Arduino tinkering and wondered how you could incorporate the Kinect--or the other way around--then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design--a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360 Scanner. Build a turntable scanner and scan any object 360 using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot., If you've done some Arduino tinkering and wondered how you could incorporate the Kinect-or the other way around-then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design-a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360º Scanner. Build a turntable scanner and scan any object 360º using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot. What you'll learn Arduino and Kinect basics Interfacing Kinect and Arduino through Processing Communicating: Serial and communication over networks Interacting with the physical world: Sensors and actuators Volumetric Scanning Step-by-step instructions on a variety of Arduino/Kinect projects Who this book is for Intermediate to experienced gadget hackers who want to learn how to combine Arduino with Kinect, or who want inspiration for innovation. Table of Contents 1. Arduino Basics 2. Kinect Basics 3. Interfacing Arduino and Kinect through Processing 4. Hello World: LED-me 5. Gesture-based Remote Control 6. Kinect-networked Puppet 7. Mood Lamps 8. Drawing Robot 9. Remote-controlled Vehicles 10. Biometric Station 11. 3D Modeling Interface 12. 360º Scanner 13. Delta Robot, If you've done some Arduino tinkering and wondered how you could incorporate the Kinect--or the other way around--then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design--a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360º Scanner. Build a turntable scanner and scan any object 360º using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot.
LC Classification Number
TS171.57
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