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Benutzeroberfl äche Design für Programmierer
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eBay-Artikelnr.:325921611336
Artikelmerkmale
- Artikelzustand
- Release Year
- 2001
- Book Title
- User Interface Design for Programmers
- ISBN
- 9781893115941
- Subject Area
- Computers
- Publication Name
- User Interface Design for Programmers
- Publisher
- Apress L. P.
- Item Length
- 9.3 in
- Subject
- Computer Graphics, Software Development & Engineering / General, Hardware / General, User Interfaces
- Publication Year
- 2001
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Features
- New Edition
- Item Weight
- 17.3 Oz
- Item Width
- 7.5 in
- Number of Pages
- Xv, 144 Pages
Über dieses Produkt
Product Identifiers
Publisher
Apress L. P.
ISBN-10
1893115941
ISBN-13
9781893115941
eBay Product ID (ePID)
1886320
Product Key Features
Number of Pages
Xv, 144 Pages
Language
English
Publication Name
User Interface Design for Programmers
Publication Year
2001
Subject
Computer Graphics, Software Development & Engineering / General, Hardware / General, User Interfaces
Features
New Edition
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Weight
17.3 Oz
Item Length
9.3 in
Item Width
7.5 in
Additional Product Features
Intended Audience
Scholarly & Professional
Dewey Edition
21
Reviews
From the reviews: "He picks apart commercial products from big companies, showing their UI mistakes. I love that." Dr. Dobb's Journal "The author of a popular independent website gives you a book about what programmers need to know about user interface design. Spolsky concentrates especially on the common mistakes that too many programs exhibit. Most programmers dislike user interface programming, but this book makes it easy, straightforward, and fun. It is written with an audience of programmers in mind, but does not assume any prior programming knowledge nor any specific programming language." (Amazon.co.uk, April, 2001) "This book offers many useful pointers on designing user interfaces which even experienced programmers should need. The 18 chapters cover topics ranging from effective use of colour to metaphors and usability testing. Underlined throughout is the most fundamental principle that 'a user interface is well designed when the program behaves how the user thought it would'. The style is informal, humorous and anecdotal. There are numerous examples of design at its worst, each with an explanation of why the design is poor." (Richard Avery, The Computer Bulletin, March, 2002)
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
005.1
Edition Description
New Edition
Table Of Content
1 Controlling Your Environment Makes You Happy.- 2 Figuring Out What They Expected.- 3 Choices.- 4 Affordances and Metaphors.- 5 Broken Metaphors.- 6 Consistency and Other Hobgoblins.- 7 Putting the User in Charge.- 8 Design for Extremes.- 9 People Can't Read.- 10 People Can't Control the Mouse.- 11 People Can't Remember.- 12 The Process of Designing a Product.- 13 Those Pesky Usability Tests.- 14 Relativity: Understanding UI Time Warps.- 15 "But...How Do It Know?".- 16 Tricks of the Trade.- 17 Designing for the Web.- 18 Programming for Humans.- Shockingly Selective Bibliography.
Synopsis
Focuses on what programmers need to know about UI (User Interface) design, with numerous examples of how to improve common programs., Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design--the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead--strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers , you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works., - Author's Web site "Joel on Software" is among the most popular independent sites for programmers with between 5,000-15,000 page views daily. His site has been called the "anti-Dilbert manifesto" and quoted by Salon, Le Monde, The Motley Fool, and others. - Focuses on what programmers need to know about UI (User Interface) design, with numerous examples of how to improve common programs. - Written with an audience of programmers in mind, but does not assume prior programming knowledge, nor any specific language. - Limited competition to this book - what books are available are usually "laundry lists" of actual bugs or rants against "bad UI" or too focused solely on Web sites.
LC Classification Number
T385
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