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CGC 9.6 A+ - Street Fighter III: Double Impact Sega Dreamcast 2000 NEU! - RAR!
US $405,00
Ca.CHF 331,57
Bisher US $450,00 (- 10%)
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Neu
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Kostenlos USPS Ground Advantage®.
Standort: Amarillo, Texas, USA
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Lieferung zwischen Di, 24. Jun und Fr, 27. Jun nach 94104 bei heutigem Zahlungseingang
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eBay-Artikelnr.:326331355416
Artikelmerkmale
- Artikelzustand
- Region Code
- NTSC-U/C (US/Canada)
- Release Year
- 2000
- CGC GRADED
- 9.6 (A+ Seal)
- UPC
- 0013388250073
Über dieses Produkt
Product Information
"Street Fighter III: Double Impact" is a SEGA Dreamcast system fighting arcade game set that launched in 2000. Over a decade after the launch of "Street Fighter II," Capcom graced fighting fans with the sequel, "Street Fighter III." Initially launched in the arcades in 1997, "Street Fighter III" included new characters, gameplay mechanics, and stages. Three years later, Capcom brought "Street Fighter III" to home consoles with "Street Fighter III: Double Impact." This two game compilation includes the original game along with the improved "Street Fighter II: 2nd Impact." Both games are included in this Dreamcast disc, providing you two options to choose from every time you play. Both games are compatible with Dreamcast system accessories, such as fighting sticks and fighting gamepads. The game has a rating of T for Teen. "Street Fighter III" from Capcom took the Street Fighter game franchise in a bold new direction. Gone were almost all of the characters from previous games in the franchise. The two returning players were Ryu and Ken with the rest of the cast being brand new. However, some characters played similarly to former fighters. For example, Remy had similar moves to Guile while Alex played similarly to Zangief. In addition, "Double Impact" includes a few more characters such as fan favorite Akuma and wrestler Hugo. Some game characters, such as Yun and Yang, were given entirely new moves in the sequel. The gameplay in both of these Capcom "Street Fighter" games is largely the same. Each offers the chance to fight one on one with an opponent. Each fighter has a life meter at the top of the screen, and when the life meter bar is depleted, the round is over. The fighter who wins two rounds is the victor. Each fighter has an array of unique moves that only he or she can use. During the round, a super meter icon slowly fills in the corner. When the meter is full, a fighter can pull off a super move. These moves are guaranteed to do significant damage to the opponent if they connect. However, if you miss, you will give your opponent an easy shot at dealing damage. This risk versus reward component makes every fight in this Capcom game a tense affair. This Capcom "Street Fighter III" game added a new gameplay mechanic to the mix. Every fighter can now parry the blows from their opponent during a fight. A parry leaves your opponent wide open so you can attack with a move of your own. You can parry every move in a fight from simple punches to super moves. Capcom added a variety of modes to each "Street Fighter" Dreamcast game. Capcom developed a story mode where scenes from an ongoing saga are displayed between each fight. There is also a versus mode that allows you to play this Dreamcast title against a friend or the CPU. The training mode in this "Street Fighter III" game allows you to practice your moves against a non moving opponent. Lastly, there is a parrying game to teach you about the new "Street Fighter III" gameplay mechanics. The "Street Fighter III: Double Impact" game from Capcom for the Sega Dreamcast system features quality graphics, including highly detailed fighting backgrounds.
Product Identifiers
Publisher
Capcom
MPN
013388250073
UPC
0013388250073
eBay Product ID (ePID)
2473
Product Key Features
Genre
Fighting
Video Game Series
Street Fighter Series
Platform
Sega Dreamcast
Game Name
Street Fighter III: Double Impact
Additional Product Features
Release Year
2000
Number of Players
1-2
Country/Region of Manufacture
USA
Control Elements
Gamepad/Joystick
ESRB Descriptor
Animated Violence
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