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Interactive Media with Next-Gen Technologies and Their Usability Evaluation by C
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eBay-Artikelnr.:389037644970
Artikelmerkmale
- Artikelzustand
- ISBN-13
- 9781032664798
- Book Title
- Interactive Media with Next-Gen Technologies and Their Usability
- ISBN
- 9781032664798
Über dieses Produkt
Product Identifiers
Publisher
CRC Press LLC
ISBN-10
1032664797
ISBN-13
9781032664798
eBay Product ID (ePID)
15072890859
Product Key Features
Number of Pages
303 Pages
Publication Name
Interactive Media with NextGen Technologies and Their Usability Evaluation
Language
English
Publication Year
2024
Subject
Computer Simulation, General, Desktop Applications / Design & Graphics, Interactive & Multimedia
Type
Textbook
Subject Area
Mathematics, Computers
Format
Hardcover
Dimensions
Item Weight
26.6 Oz
Item Length
9.2 in
Item Width
6.1 in
Additional Product Features
Intended Audience
College Audience
LCCN
2024-028759
Dewey Edition
23/eng/20241030
Illustrated
Yes
Dewey Decimal
006.7
Table Of Content
Section A Interactive Media Technologies 1. User Survey On OTT Platforms 2. Analysis of Interactive Media Usage for Improving the Outcome of the Agricultural Sector in India 3. Addictive Interfaces: How Persuasion, Psychology Principles, and Emotions Shape Engagement 4. Overview of Dark Patterns Section B Next-Gen Technologies 5. Review of VR Technologies for Visually Impaired 6. Virtual Reality-Based Experience of AICTE Idea Development, Evaluation and Application Lab (KKWIEER) 7. Calibrating the IOT-Based System for Monitoring Water Quality with Known PH and Turbidity 8. Prototype Design for Smart Birdnest and Related Android App 9.AI on Wheels: AI-Powered Predictive Models for Smart Vehicles 10. Digitizing Sustainable Fashion Technology to Make Way for a Tech-savvy, Eco-friendly and Responsible Society Section C Educational Technologies 11. Intelligent Tutor Systems and the Personalization of Pedagogical Objects in Adaptive e-Learning 12. A New Pedagogy Technique for Research Based Application-Oriented Case Study Presentation 13. Cyber Forensic Accounting in Public Sector Accounting Education for Sustainable Learning Commitment in Education 4.0: Evidence and Conceptualization of Behavioral Intention 14. A Shelter of Love: Assistive Technologies for Education amongst Students with Learning Disabilities in Uganda 15. Information Communication Technology herald a Paradigm Shift in Education 16. E-learning Adoption Model: A Literature Review Index
Synopsis
Interactive media are a human-machine interface that allows people to connect with each other by making them active participants in the media they consume through text, graphics, audio and video. This book presents the challenges and opportunities presented by emerging media technologies to explore usability evaluation. It covers the current trends in interactive media technologies such as, Social Media, Dark Patterns, Internet of Things (IoT), Android Development, Assistive Technologies and Augmented Reality (AR) / Virtual Reality (VR). It explores various application areas such Education, Film and Television, Agriculture, Cyber Security, Bird Conservation, Smart Vehicles, Fashion Technology and e-Learning. Key features of this edited book are as follows: Evaluates related Interactive Media Technologies and Applications for assessment and enhancement of their usability Illustrates current discussions on Interactive Media Technologies such as Social Media, Dark Patterns, Internet of Things (IoT), Android Development, Assistive Technologies and Augmented Reality (AR) / Virtual Reality (VR) Includes various case studies from application areas such as Education, Film and Television, Agriculture, Cyber Security, Bird Conservation, Smart Vehicles, Fashion Technology and e-Learning, which are helpful for researchers Presents concept illustrations with appropriate figures, tables and suitable descriptions in a reader-friendly way This book is ideal for both beginners and experts working in the fields of HCI, Multimedia Techniques and Next-Gen Technologies., Interactive media are a human-machine interface that allows people to connect with each other by making them active participants in the media they consume through text, graphics, audio and video. This book presents the challenges and opportunities presented by emerging media technologies to explore usability evaluation.
LC Classification Number
QA76.76.I59I5 2024
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