Gaming the Interwar - How Naval War College Wargames Tilted the Playing Field for the U. S. Navy During World War II by Naval War Naval War College (2014, Trade Paperback)

Noble Knight Games (310115)
99,6% positive Bewertungen
Preis:
US $22,57
(inkl. MwSt.)
Ca.CHF 18,24
+ $25,10 Versand
Lieferung ca. Fr, 22. Aug - Mo, 1. Sep
Rücknahme:
30 Tage Rückgabe. Käufer zahlt Rückversand. Wenn Sie ein eBay-Versandetikett verwenden, werden die Kosten dafür von Ihrer Rückerstattung abgezogen.
Artikelzustand:
Neuwertig

Über dieses Produkt

Product Identifiers

PublisherCreateSpace
ISBN-101500153761
ISBN-139781500153762
eBay Product ID (ePID)215904390

Product Key Features

Book TitleGaming the Interwar - How Naval War College Wargames Tilted the Playing Field for the U. S. Navy During World War II
Number of Pages96 Pages
LanguageEnglish
Publication Year2014
TopicMilitary / World War II
GenreHistory
AuthorNaval War Naval War College
Book SeriesWorld War II Ser.
FormatTrade Paperback

Dimensions

Item Height0.2 in
Item Weight10.9 Oz
Item Length11 in
Item Width8.5 in

Additional Product Features

Intended AudienceTrade
SynopsisWargames provide unbelievable opportunities for learning. They pique the interest and passion of the casual tactician or historian and assist the professional military officer in operational planning and execution. Their capacity for imparting knowledge can either supplant or complement lectures. Wargames are a valuable tool for the molding of the professional military officer.During the interwar period the United States Naval War College (NWC) used wargames extensively as a method of teaching both history and current tactics to aspiring naval officers. The NWC believed in wargaming's value so much, an entire building was dedicated to conducting the curriculum's games. On the game floor wars against Great Britain and Japan were repeatedly fought, and the evolution of multiple war plans stemmed from the spirited debates and uncanny tactics the games generated. An entire generation of naval officer brought what they had learned from the NWC's wargames to the fleet.Wargames directly benefited the U.S. Navy's interwar Fleet Exercises. The exercises were the pinnacle of the fleet's annual training. The lessons learned in Newport were tested in conditions resembling war. Feedback from the exercises both validated and reputed Newport's theories and the war plans' requirements (which the exercises were built to test).World War II was the ultimate test of Newport's lessons. Battles at Savo Island in the Solomon Islands, Peleliu, and Samar in the Philippines pointed out strengths and weaknesses in the NWC's strategic and tactical curricula. Looking into how wargames (simulations) affected war (reality) can provide a model for future training opportunities, particularly in fiscally challenging times; the rising cost of fuel and maintenance of ships underway inspires alternative methods of education and preparation for war.

Alle Angebote für dieses Produkt

Sofort-Kaufen
Alle Artikelzustände
Neu
Gebraucht

Sicherheitsinformationen

Noch keine Bewertungen oder Rezensionen