Homo Ludens : A Study of the Play-Element in Culture by Johan. Huizinga (1971, Trade Paperback)

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Product Identifiers

PublisherBeacon Press
ISBN-100807046817
ISBN-139780807046814
eBay Product ID (ePID)557956

Product Key Features

Book TitleHomo Ludens : a Study of the Play-Element in Culture
Number of Pages232 Pages
LanguageEnglish
Publication Year1971
TopicProgramming / Games, Civilization, Developmental / Child, Anthropology / Cultural & Social, Social Psychology
GenreComputers, Social Science, Psychology, History
AuthorJohan. Huizinga
FormatTrade Paperback

Dimensions

Item Height0.5 in
Item Weight9.8 Oz
Item Length8.2 in
Item Width5.5 in

Additional Product Features

Intended AudienceTrade
Reviews"A must-read for anybody with serious interest in games and play. It is the classic work in the field, still more informative than any of the modern books on the subject." -Chris Crawford, author of Chris Crawford on Game Design "A fascinating account of 'man the player' and the contribution of play to civilization." - Harper's "A writer with a sharp and powerful intelligence, helped by a gift of expression and exposition which is very rare, Huizinga assembles and interprets one of the most fundamental elements of human culture: the instinct for play. Reading this volume, one suddenly discovers how profoundly the achievements in law, science, poverty, war, philosophy, and in the arts, are nourished by the instinct of play." -Roger Caillois, editor of Diogenes, "A must-read for anybody with serious interest in games and play. It is the classic work in the field, still more informative than any of the modern books on the subject." -Chris Crawford, author of Chris Crawford on Game Design "A fascinating account of 'man the player' and the contribution of play to civilization." - Harper's "A writer with a sharp and powerful intelligence, helped by a gift of expression and exposition which is very rare, Huizinga assembles and interprets one of the most fundamental elements of human culture: the instinct for play. Reading this volume, one suddenly discovers how profoundly the achievements in law, science, poverty, war, philosophy, and in the arts, are nourished by the instinct of play." -Roger Caillois, editor of Diogenes From the Trade Paperback edition.
Dewey Edition23
Dewey Decimal901
SynopsisAn essential reference for all game designers, this 1938 classic is "a fascinating account of 'man the player' and the contribution of play to civilization" ( Harper's ). In this classic evaluation of play that has become a "must-read" for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure and participants willing to create within limits. Starting with Plato, Huizinga traces the contribution of Homo Ludens , or "man the player" through Medieval Times, the Renaissance, and into our modern civilization. Huizinga defines play against a rich theoretical background, using cross-cultural examples from the humanities, business, and politics. Homo Ludens defines play for generations to come., In Homo Ludens , the classic evaluation of play that has become a "must-read" for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure and participants willing to create within limits. Starting with Plato, Huizinga traces the contribution of Homo Ludens , or "Man the player" through Medieval Times, the Renaissance, and into our modern civilization. Huizinga defines play against a rich theoretical background, using cross-cultural examples from the humanities, business, and politics. Homo Ludens defines play for generations to come. "A happier age than ours once made bold to call our species by the name of Homo Sapiens . In the course of time we have come to realize that we are not so reasonable after all as the Eighteenth Century with its worship of reason and naive optimism, though us; "hence moder fashion inclines to designate our species as Homo Faber Man the Maker. But though faber may not be quite so dubious as sapiens it is, as a name specific of the human being, even less appropriate, seeing that many animals too are makers. There is a third function, howver, applicable to both human and animal life, and just as important as reasoning and making--namely, playing. it seems to me that next to Homo Faber , and perhaps on the same level as Homo Sapiens , Homo Ludens, Man the Player, deserves a place in our nomenclature. "--from the Foreward, by Johan Huizinga, An essential reference for all game designers, this 1938 classic is "a fascinating account of 'man the player' and the contribution of play to civilization" ( Harper's ) In this classic evaluation of play that has become a "must-read" for those in game design, Dutch philosopher Johan Huizinga defines play as the central activity in flourishing societies. Like civilization, play requires structure and participants willing to create within limits. Starting with Plato, Huizinga traces the contribution of Homo Ludens , or "man the player" through Medieval Times, the Renaissance, and into our modern civilization. Huizinga defines play against a rich theoretical background, using cross-cultural examples from the humanities, business, and politics. Homo Ludens defines play for generations to come.

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