Object Design : Roles, Responsibilities, and Collaborations by Rebecca Wirfs-Brock and Alan McKean (2002, Trade Paperback)
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Über dieses Produkt
Product Identifiers
PublisherAddison Wesley Professional
ISBN-100201379430
ISBN-139780201379433
eBay Product ID (ePID)1627619
Product Key Features
Number of Pages416 Pages
LanguageEnglish
Publication NameObject Design : Roles, Responsibilities, and Collaborations
SubjectGeneral, Programming / Object Oriented
Publication Year2002
TypeTextbook
AuthorRebecca Wirfs-Brock, Alan Mckean
Subject AreaDesign, Computers
FormatTrade Paperback
Dimensions
Item Height0.6 in
Item Weight22.1 Oz
Item Length9.1 in
Item Width7.5 in
Additional Product Features
Intended AudienceScholarly & Professional
LCCN2002-112293
Dewey Edition22
IllustratedYes
Dewey Decimal005.1/17
SynopsisFocuses on the practice of designing objects as integral members of a community where each object has specific roles and responsibilities. This work includes the practices and techniques of Responsibility-Driven Design, and show how to apply them as you develop modern object-based applications. It is suitable for software designers and students., Object technology pioneer Wirfs-Brock teams with expert McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done., After more than ten years, object technology pioneer Rebecca Wirfs-Brock teams with expert Alan McKean to present a thoroughly updated, modern, and proven method for the design of software. The book is packed with practical design techniques that enable the practitioner to get the job done. Like many human endeavors, design is part art, part engineering, part guesswork, and part experimentation. Discipline, hard work, inspiration, and sound technique all play their part as well. For any given problem, there are many reasonable, but only a few very good solutions. The authors' goal is to help readers learn to make those very good design decisions on their own. The book explores challenges that software developers will face as they build their design, and shows how design patterns can be used to solve design problems. Long awaited and eagerly anticipated, this book represents the first great software design book of the century. A FUTURE CLASSIC!